Wandering Pine Press
Independent tabletop RPGs built for real, busy lives. Easy to start, narrative-first, and designed to help your table tell stories that matter.
A Latticeverse Game
Navigate a future where humanity shares the stars with dozens of alien species. Diplomacy, culture clash, and coexistence — combat is rarely the answer.
Learn More →A Rankston Reckoning
It's the 1920s. Those in power are corrupt. Play vigilantes navigating a noir-soaked city where every decision carries moral weight.
Learn More →A One Night Worlds Adventure
A sleeping king, a stolen throne, mushroom folk, and a wicked witch. Whimsical fairytale adventure complete in a single session.
Learn More →Every game we make is built around a simple belief: your table's time is precious, and the story you tell together should be worth every minute of it.
No 300-page rulebooks, no weeks of prep. Gather your friends and play.
Mechanics serve the story. We build systems that ask interesting questions and get out of the way.
Full campaigns to single-session adventures. Something for every schedule, including yours.
You were there. You know what really happened. The author just got it completely wrong.
This free solo TTRPG by Brian Hazzard drops you into the pages of your favorite book as a character who lived through it and has a very different story to tell. Play it in one night, with any novel you love.
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We're the Hazzards — Brian and Crystal, the husband and wife team behind Wandering Pine Press. We live in Virginia with two wild sons, two lazy cats, and a lot of love. We make games that help players collaborate to tell compelling, character-driven stories.
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